Introduction to XR Interaction Toolkit
Notes on versions:
- The videos use Unity 2019.4.26 and the XR Interaction Toolkit 0.10.0-preview.7. Newer version of the toolkit has different options for the prefabs in the context menu. We recommend using 2022.3.8 with XR Interaction Toolkit 2.4.3.
XR Interaction Toolkit Overview
More information on XR Interaction Toolkit | XR Interaction Toolkit and Samples | XR Interaction Toolkit.
Ray Interactor
The newer Unity version has a very similar setup. The Starter Asset XR Origin has already everything connected.
Direct Interactor
Socket Interactor
Socket Spawner
Hide Controller On Select
The Starter Asset has already controller 3D models attached. Thus, there is no need to create the simple hands.
Attach Transform
Unity Events
Unity Events Overview
Here, you can find the manual.
Scripting Unity Events
The link to the manual on scripting unity events.
Haptic and Sound Events
Activation
Custom Inputs from XR Controllers
The new Input System is action-based. To define new actions, we define a custom action map.